Use display filter
udp && ip.src==119.81.90.46
as 119.81.90.46 is photon's ip address (luckily stumbled on that address upon investigating)
or maybe photon's ip address changed. just read this https://doc.photonengine.com/en-us/realtime/current/reference/analyzing-disconnects
but I found the filter isn't working, so instead I'm using this:
(udp || tcp) && (udp.port==5055 || tcp.port==5055 || udp.port==5056 || tcp.port ==5056|| tcp.port== 5057 || tcp.port== 5058 || tcp.port== 843 || tcp.port== 943 || tcp.port== 4530 || tcp.port== 4531 || tcp.port== 4532 || tcp.port== 4533 || tcp.port== 9090 || tcp.port== 9091 || tcp.port== 9092 || tcp.port== 9093 || tcp.port== 19090 || tcp.port== 19091 || tcp.port== 19093 || udp.port== 5057 || udp.port== 5058 || udp.port== 843 || udp.port== 943 || udp.port== 4530 || udp.port== 4531 || udp.port== 4532 || udp.port== 4533 || udp.port== 9090 || udp.port== 9091 || udp.port== 9092 || udp.port== 9093 || udp.port== 19090 || udp.port== 19091 || udp.port== 19093)
Langganan:
Posting Komentar (Atom)
Unity Toolbar Extender
https://github.com/marijnz/unity-toolbar-extender/blob/master/Assets/ToolbarExtender/Scripts/Editor/ExtendedToolbarWindow.cs
-
It's really convenient to build an APK and automagically play it in phone, but the tangled cables is not so great https://developer.an...
-
Ever thinking about testing multiplayer stuffs using Unity without have to compile standalone to test them? This tips from this support we...
-
I made a script which disabled game object contains name "<INACTIVE>" and enable game object contains name "<ACTIVE...
Tidak ada komentar:
Posting Komentar